Hyundai Venue offroad With an aggressive Livery Design.
Fully CGI made and rendered in Blender
Used volumetric scatter for the fog and color ramps for scattering more and noise for texture in fog.
used Rizom UV to unwrap the body first time.
Made custom Livery for the body. but first I used smart texture for having the rough surface and made it more realistic. and painted with brudh
Not the perfect uunwrap but tried first time in Rizom UV to unwrap,
It is a screenshot from Substance painter